I cannot wait to be done with the redesign of the website. I’m moving to from a fully static site to hexo, as recommended by Josh of Silicon Reign. I’ve entered all of my existing entries into the post database (some markdown files) and now I’m working on the theme.
I took a look at GoDot Engine and it is definitely not as polished as Unity. No surprise there though, it’s pretty new. That also means there are less tutorials, examples, samples, and questions posted for it. I’m not saying no yet, I’ll check it out the next time I need a break from Unity.
The Unreal Engine, on the other hand, is flat out amazing. It seems more polished than Unity and the amount of support you can find for it is enormous. I’m going to check it out for a little while. I need a couple of days away from Unity and maybe I’ll never go back. The Unreal editor give you a nice tutorial when you open it for the first time. It includes examples for many common types of games and they are all well documented. I’m excited to see what kind of youtube content there is, as well as what’s sitting out in the asset store. One of the downsides is that it’s C++ only if you want to write code. There is a ‘Blueprint’ system that I’m not familiar with. I don’t know what you can or can’t do with it, so I’ll need to look into that. For now… sleep.