General Updates

General Updates
After two scheduled days off, I’m back! I’m on my second listen of Blood, Sweat, and Pixels. If you have any interest in game development, I highly recommend this (audio)book. Maybe I can be in the sequel?

In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-size monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean - it’s nothing short of miraculous.

I made a little object factory demo. I’m still not really sure this is right, but it seems to work as it should.